DISCIPLINE

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The purpose of this document is to make a clear outline of procedures for disciplinary action within SOCOMD. It explicitly states the rights and responsibilities of members being disciplined and the member disciplining. As always, these procedures are subject to change and adaptation to specific rules and regulations within SOCOMD.


SOCOMD Rules

Rules

The current SOCOMD Rules, as of 05 JUN 21 are as follows:

Rule 1 – No harassment of any kind directed toward other members.
Rule 2 – Be respectful to other members.
Rule 3 – No rage quitting from Operations
Rule 4 – Do not take equipment or vehicles not allocated to you or that you aren’t qualified for.
Rule 5 – No insubordination, feedback to be saved for post operation debrief.
Rule 6 – No friendly fire unless for training purposes.
Rule 7 – No In-game text chat such as side channel, use ACRE only.
Rule 8 – No “end-of-game” nonsense like negligent discharges or grenade throwing.
Rule 9 - Dual clanning is permitted, as long as it adheres to criteria in the #rules channel on Discord.

DISCLAIMER: If any members are seen to be exploiting loopholes in these rules or being abrasive and disruptive in general, SOCOMD HQ reserves the right to ban and discharge members without warning.

These rules have been designed to address a whole of community approach, a catch all for all conduct by members of the community. There are specific rules for SOLS, Zeus and HQ Staff which are covered in their own separate documents which can still be disciplined under the outlines of this document.

Additional Warnings

In addition to the standard rules, warnings can also be given for subpar conduct in operations. If a member is not up to standard while in an operation, the Section Commander can use the warning as an incentive for the member to improve his/her attitude and ability. If the member does not improve, this can be further escalated up the chain of command using the following structure.

Disciplinary Procedures

Overview

The new disciplinary system is designed to create more accountability for section members and to provide less oversight from senior HQ Staff. It allows for three levels of warning:

  • Section Commanders Warning
  • Platoon Commanders Warning
  • Senior Officers Warning

This provides more ability for Section Commanders to keep their members in check and gives senior members peace of mind, knowing that SOCOMD standards and general culture are being upheld.

Section Commanders Warning

This is the first tier. This warning is given out by the commander of a fixed section or any level above. It can be given to any member of the section that is below the level of 2IC, or any 1CDO member whose conduct is deemed unacceptable by the Section Commander, or on advice from the Section 2IC. This can be for in and out of game discretions conducted by the member.

Procedure

The member giving the warning will pull the offending member into a private channel with at least one witness. This witness must be the 2IC of the Section, a Section Commander from another Section, a member of Platoon command or a Senior Officer. The member giving the warning will explain the reason for the warning, the duration of the warning and what the member must do to come off the warning. The member giving the warning must then ask if the member being warned has any questions. If the member has questions, they must be answered in a fair and reasonable manner. Once complete, the member giving the warning will release the warned member. The member giving the warning will then inform the #admin-j1 chat of the warning, and place the warning in the SOCOMD Master Doc.

Consequences

If the member does not improve once being warned, the following consequences can be imposed:

  • Removal from the fixed section
  • Escalation of warning level

Platoon Commanders Warning

This is the second tier. This warning is given by the Platoon Commander, Albatross, head of J1/4 or a Senior Officer. It can be given to any member below the level of Platoon SGT, or any 1CDO member whose conduct is deemed unacceptable by the Platoon Commander, or on advice from a Section Commander. This can be for in and out of game discretions conducted by the member. If the Platoon Commander sees a member conducting themselves outside of the rules, but does not believe that the warning required is that of a Platoon Commanders level, he/she can advise the Section Commander to warn the member and be a witness to said warning.

Procedure

The member giving the warning will pull the offending member into a private channel with at least one witness. This witness must be the Platoon SGT or a Senior Officer. The member giving the warning will explain the reason for the warning, the duration of the warning and what the member must do to come off the warning. The member giving the warning must then ask if the member being warned has any questions. If the member has questions, they must be answered in a fair and reasonable manner. Once complete, the member giving the warning will release the warned member. The member giving the warning will then inform the #admin-j1 chat of the warning, and place the warning in the SOCOMD Master Doc.

Consequences

In addition to the warning, the following consequences may be applied to the member:

  • Removal from fixed section
  • Escalation of warning level
  • Removal of privileges (SOLS, Support Team, J1, J4)

Senior Officers Warning

This is the most serious level of warning, given by the Unit XO/CO. It can be given to any member in the unit. This can be for in and out of game discretions conducted by the member.

Procedure

The Senior Officer will pull the offending member into a private channel (preferably the CO/XO Office) with the other Senior Officer present. The Senior Officer will explain the reason for the warning, the duration of the warning and what the member must do to come off the warning. The Senior Officer must then ask if the member has any questions. If the member has questions, they must be answered in a fair and reasonable manner. Once complete, the Senior Officer will release the member. The Senior Officer will then inform the #admin-j1 chat of the warning, and place the warning in the SOCOMD Master Doc.

Consequences

In addition to the warning, the following consequences may be applied to the member:

  • Removal from fixed section
  • Escalation of warning level
  • Removal of privileges (SOLS, Support Team, J1, J4)
  • Removal of command (Platoon, SOLS, Support Team, J1, J4)
  • Removal from unit

Warning Duration

A warning duration can be indefinite however it is to be defined within reason by the person issuing the warning and the witness i.e. A person being warned for deliberately killing civilians during an operation isn’t deemed worthy of an indefinite warning, however if the member persists, the warning can be escalated to the platoon level. The warning length will be clearly defined to the member receiving the warning and will be placed in the member warning tab of the SOCOMD Master Doc. Once a member has been taken off their warning, the member must be informed and the warning will be annotated as being removed on the Master Doc.

Removal From Warning

If the member’s attitude and behaviour has improved and is deemed to be suitable to be removed from the warning, the warning issuer will formally notify the member in person or via text chat and remove the warning from the SOCOMD Master Doc. The issuer will notify HQ via the #admin-j1 channel in Discord.

If the member was on a higher tier warning (Platoon or Senior Officer Warning), the issuer can recommend the member be placed on a lower tier warning to be monitored by staff. If the member then re-infringes, he/she can be placed back on the previous warning, escalated to the next level or removed from the unit entirely.

Conclusion

This system is designed to create a more clear system for discipline within SOCOMD and to help bring up unit standards as a whole. While we are a gaming community and, at the end of the day, a bunch of mates, we all need to adhere to a standard set of procedures and guidelines.

This system is also designed so that, if deemed serious enough, a member can be instantly removed from the unit. If someone is trying to create and exploit loopholes within the unit rules, it can be caught and dealt with as soon as possible, rather than letting toxicity within the member base grow and spread.

The end goal for SOCOMD is for everyone to have a fun and realistic MILSIM experience in game, and to foster an expanding and cohesive member base out of game. We all need to work together to make that happen.